Quote:
Originally Posted by mmmeat
It is not the "maximum RPM that an engine should ever see in operation"
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You are wrong as evidenced from this item from Wikipedia:
Redline refers to the maximum engine speed at which an internal combustion engine or traction motor and its components are designed to operate without causing damage to the components themselves or other parts of the engine"
So, the engine is
designed to operate up to redline without damage. Therefore, redline defines the maximum RPM that an engine should ever see in normal operation (excepting competition engines where failures are just part of the cost of the sport) If you wish to risk your engine by exceeding redline, feel free to. It's your car.
Quote:
Originally Posted by mmmeat
All modern engines with an ECU and an automatic transmission will automatically shift to the next highest gear if the motor approaches redline or, if the RPMs hit a preset number, the ECU will cut fuel to the engine until the engine is out of redline.
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You get, at best, partial credit for that answer.
On some drive-by-wire systems, the ECU closes the throttle butterflies as the engine approaches redline. That is because just cutting fuel can cause some engines to run "over lean" resulting in combustion that breaks piston ring lands, eventually destroying the engine (see Subara WRX STi "Service Program Campaign WVE15" for one such example).
On other systems, the ECU manipulates the spark (ignition) timing in order to implement a rev limiter, retarding it, or cutting it all together. In some cases, there is a "soft-limit" in which the engine employs a skip-fire technique where some cylinders fire and others do not. This stresses an engine and transmission less than cutting fuel, resulting loading and unloading the drivetrain as spark kicks in and out near redline.
There are other techniques employed, including limiting boost, opening wastegates, and the like. These are often done in conjunction with one or more of the above.
If you want to learn more about ECUs, I'd be happy to teach you about them. I've built comm interfaces to them, remapped the FI, changed spark timing tables, soft rev limits, hard rev limits, cooling system fan cut-on/off points, startup enrichment, acceleration enrichment, etc.